عرض عادي

Doing things with games : social impact through play / Lindsay D. Grace.

بواسطة:نوع المادة : نصنصاللغة: الإنجليزية الناشر:Boca Raton, FL : CRC Press/Taylor & Francis Group, 2019الطبعات:First editionوصف:266 pages ; 24 cmنوع المحتوى:
  • text
نوع الوسائط:
  • unmediated
نوع الناقل:
  • volume
تدمك:
  • 9781138367265 (pbk. : acidfree paper)
  • 9781138367272 (hardback : acidfree paper)
الموضوع:تصنيف مكتبة الكونجرس:
  • GV1201.38 .G72 2019
المحتويات:
No titles -- An overview of designing for social impact -- Engagement design and serious play -- Educational games -- Changing the body and mind -- Defining newsgames and its compliments -- Persuasive play -- Empathy games -- Designing for communities of play -- Human computation, community action and other social impact -- Prototyping, ethics and testing -- Thinking about implementation -- Implementation tools.
ملخص:"Lindsay Grace's Doing Things with Games: Social Impact Through Play provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. This text serves as the ultimate guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design"-- Provided by publisher.
المقتنيات
نوع المادة المكتبة الحالية رقم الطلب رقم النسخة حالة تاريخ الإستحقاق الباركود
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات Temporary Shelves | الرفوف المؤقتة GV1201.38 .G72 2019 (إستعراض الرف(يفتح أدناه)) C.1 Library Use Only | داخل المكتبة فقط 30020000061987
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات Temporary Shelves | الرفوف المؤقتة GV1201.38 .G72 2019 (إستعراض الرف(يفتح أدناه)) C.2 المتاح 30020000062978

Includes bibliographical references and index.

No titles -- An overview of designing for social impact -- Engagement design and serious play -- Educational games -- Changing the body and mind -- Defining newsgames and its compliments -- Persuasive play -- Empathy games -- Designing for communities of play -- Human computation, community action and other social impact -- Prototyping, ethics and testing -- Thinking about implementation -- Implementation tools.

"Lindsay Grace's Doing Things with Games: Social Impact Through Play provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. This text serves as the ultimate guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design"-- Provided by publisher.

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