Digital health and the gamification of life : how apps can promote a positive medicalization / Antonio Francesco Maturo, Veronica Moretti, University of Bologna, Italy.
نوع المادة :
نصالناشر:United Kingdom : Emerald Publishing, 2018الطبعات:First editionوصف:176 pages : illustrations ; 24 cmنوع المحتوى:- text
- unmediated
- volume
- 9781787543669 (hbk.)
- 1787543668
- RA776.5 .M388 2018
| نوع المادة | المكتبة الحالية | رقم الطلب | رقم النسخة | حالة | تاريخ الإستحقاق | الباركود | حجوزات مادة | |
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كتاب
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UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة | RA776.5 .M388 2018 (إستعراض الرف(يفتح أدناه)) | C.1 | Library Use Only | داخل المكتبة فقط | 30030000019532 | |||
كتاب
|
UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة | RA776.5 .M388 2018 (إستعراض الرف(يفتح أدناه)) | C.2 | المتاح | 30030000019533 |
Browsing UAE Federation Library | مكتبة اتحاد الإمارات shelves, Shelving location: General Collection | المجموعات العامة إغلاق مستعرض الرف(يخفي مستعرض الرف)
| RA776.5 L37 2013 Health and well-being across the life course / | RA776.5 L37 2013 Health and well-being across the life course / | RA776.5 .M388 2018 Digital health and the gamification of life : how apps can promote a positive medicalization / | RA776.5 .M388 2018 Digital health and the gamification of life : how apps can promote a positive medicalization / | RA776.75 .A83 2019 Super human : the Bulletproof plan to age backward and maybe even live forever / | RA776.75 .A83 2019 Super human : the Bulletproof plan to age backward and maybe even live forever / | RA776.75 .E656 2019 Aging backwards : fast track : 6 ways in 30 days to look and feel younger / |
Includes bibliographical references (pages 157-167) and index.
Introduction -- Chapter 1. Self-Tracking and the Quantification of Everyday Life -- Chapter 2. Getting Things Done: Gaming and Framing -- Chapter 3. How Apps Foster Medicalization -- Chapter 4. The Self of the Quantified Self -- Chapter 5. The Dark Side of Digital Health -- Chapter 6. The Positive Medicalization: Digital Meditation -- Chapter 7. Exercise is (also) Medicine.
This book analyzes the role of health apps to promote medicalization. It considers whether their use is an individual matter, rather than a political and social one, with some apps based on a medical framework positively promoting physical activity and meditation, or whether data-sharing can foster social discrimination.-- Source other than Library of Congress.
