عرض عادي

Designing information technology in the postmodern age : from method to metaphor / Richard Coyne.

بواسطة:نوع المادة : نصنصالناشر:Cambridge, Mass. : MIT Press, [1995]تاريخ حقوق النشر: copyright 1995وصف:xiii, 399 pages : illustrations ; 24 cmنوع المحتوى:
  • text
نوع الوسائط:
  • unmediated
نوع الناقل:
  • volume
تدمك:
  • 0262032287 (hbk)
الموضوع:تصنيف مكتبة الكونجرس:
  • T58.5 C69 1995
المحتويات:
Introduction: Being, Technology, and Design -- 1. Computers and Praxis: How the Theoretical Is Giving Way to the Pragmatic in Computer Systems Design -- 2. Who Is in Control?: Critical Theory and Information Technology Design -- 3. Deconstruction and Information Technology: The Implications of Derrida's Project against Metaphysics -- 4. Where in the World Is Cyberspace?: The Phenomenology of Computer-Mediated Communications -- 5. Representation and Reality: The Phenomenology of Virtual Reality -- 6. Systematic Design: Methods, Theories, and Models in Design -- 7. Metaphors and Machines: Metaphor, Being, and Computer Systems Design -- 8. Conclusion.
ملخص:Designing Information Technology in the Postmodern Age puts the theoretical discussion of computer systems and information technology on a new footing. Shifting the discourse from its usual rationalistic framework, Richard Coyne shows how the conception, development, and application of computer systems is challenged and enhanced by postmodern philosophical thought.ملخص:He places particular emphasis on the theory of metaphor, showing how it has more to offer than notions of method and models appropriated from science.ملخص:Coyne examines the entire range of contemporary philosophical thinking including logical positivism, analytic philosophy, pragmatism, phenomenology, critical theory, hermeneutics, and deconstruction - comparing them and showing how they differ in their consequences for design and development issues in electronic communications, computer representation, virtual reality, artificial intelligence, and multimedia.ملخص:He also probes the claims made of information technology, including its presumptions of control, its so-called radicality, even its ability to make virtual worlds, and shows that many of these claims are poorly founded.
المقتنيات
نوع المادة المكتبة الحالية رقم الطلب رقم النسخة حالة تاريخ الإستحقاق الباركود
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة T58.5 C69 1995 (إستعراض الرف(يفتح أدناه)) C.1 Library Use Only | داخل المكتبة فقط 30010000250633
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة T58.5 C69 1995 (إستعراض الرف(يفتح أدناه)) C.2 المتاح 30010000253595

Includes bibliographical references (pages [365]-386) and index.

Introduction: Being, Technology, and Design -- 1. Computers and Praxis: How the Theoretical Is Giving Way to the Pragmatic in Computer Systems Design -- 2. Who Is in Control?: Critical Theory and Information Technology Design -- 3. Deconstruction and Information Technology: The Implications of Derrida's Project against Metaphysics -- 4. Where in the World Is Cyberspace?: The Phenomenology of Computer-Mediated Communications -- 5. Representation and Reality: The Phenomenology of Virtual Reality -- 6. Systematic Design: Methods, Theories, and Models in Design -- 7. Metaphors and Machines: Metaphor, Being, and Computer Systems Design -- 8. Conclusion.

Designing Information Technology in the Postmodern Age puts the theoretical discussion of computer systems and information technology on a new footing. Shifting the discourse from its usual rationalistic framework, Richard Coyne shows how the conception, development, and application of computer systems is challenged and enhanced by postmodern philosophical thought.

He places particular emphasis on the theory of metaphor, showing how it has more to offer than notions of method and models appropriated from science.

Coyne examines the entire range of contemporary philosophical thinking including logical positivism, analytic philosophy, pragmatism, phenomenology, critical theory, hermeneutics, and deconstruction - comparing them and showing how they differ in their consequences for design and development issues in electronic communications, computer representation, virtual reality, artificial intelligence, and multimedia.

He also probes the claims made of information technology, including its presumptions of control, its so-called radicality, even its ability to make virtual worlds, and shows that many of these claims are poorly founded.

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