Technology, design and the arts - opportunities and challenges / Rae Earnshaw, Susan Liggett, Peter Excell, Daniel Thalmann, editors
نوع المادة :
نصالسلاسل:Springer series on cultural computingالناشر:Cham : Springer Open, 2020وصف:1 online resourceنوع المحتوى:- text
- computer
- online resource
- 9783030420970
- 3030420973
- 9783030420963
- N72.T4
| نوع المادة | المكتبة الحالية | رقم الطلب | رابط URL | حالة | تاريخ الإستحقاق | الباركود | حجوزات مادة | |
|---|---|---|---|---|---|---|---|---|
مصدر رقمي
|
UAE Federation Library | مكتبة اتحاد الإمارات Online Copy | نسخة إلكترونية | رابط إلى المورد | لا يعار |
Conversation: The Role of the Exhibition in Overcoming Interdisciplinary Communication Challenges-- 4 Modern Communication Technologies and the Marxist Understanding of Scientific Cognition-- 5 Use of Digital Holography to Re-Encode and Image Chinese Movable Type Printing-- Part III Interactions Between the Arts and Data-- 6 The FOREVER-DO Game: A Big Data Fishing Expedition-- 7 Searching for New Aesthetics: Unfolding the Artistic Potential of Images Made by the Scanning Electron Microscopy-- 8 Interspecific Interactions: Interaction Modes Between Sound and Movement in Collaborative Performance-- 9 Between Presence and Program: The Photographic Error as Counter Culture-- 10 Signs of Surveillance-- Part IV Audio Visual Installations to Generate Collective Human Responses-- 11 Coral Voices-- 12 Cyberdreams: Visualizing Music in Extended Reality-- 13 Augmenting Virtual Spaces: Affective Feedback in Computer Games-- Part V The Convergence of Digital Design, the Arts, Computing, and the Environment-- 14 Chandini (A Bride for the Moon)-- 15 Digital Moving Image Installations and Renewable Energy: 1994–2018-- 16 From Digital Nature Hybrids to Digital Naturalists: Reviving Nature Connections Through Arts, Technology and Outdoor Activities-- Part VI The Use of Virtual Reality and Augmented Reality to Extend Creativity, Reach, and Engagement in the Arts-- 17 Virtual Reality Holography—A New Art Form-- 18 In Darwin’s Garden: An Evolutionary Exploration of Augmented Reality in Practice-- 19 Creation of Interactive Virtual Reality Scenarios as a Training and Education Tool-- Part VII The Future of Interdisciplinary Research-- 20 Interdisciplinary Research and Development—Opportunities and Challenges
This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public's relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen.This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice
