عرض عادي

Newsgames : journalism at play / Ian Bogost, Simon Ferrari, and Bobby Schweizer.

بواسطة:المساهم (المساهمين):نوع المادة : نصنصالناشر:Cambridge, Mass. ; London : MIT Press, 2012وصف:234 pages : illustrations ; 22 cmنوع المحتوى:
  • text
نوع الوسائط:
  • unmediated
نوع الناقل:
  • volume
تدمك:
  • 9780262518079
  • 0262518074
الموضوع:تصنيف مكتبة الكونجرس:
  • GV1469.3 .B64 2012
ملخص:"Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of "Newsgames" propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interacting models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game "Cutthroat Capitalism," for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. And Powerful Robot's game "September 12th" offers a model for a short, quickly produced, and widely distributed editorial newsgame. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism - not just an occasional treat for online readers - newsgames can make a valuable contribution."--Back cover.
المقتنيات
نوع المادة المكتبة الحالية رقم الطلب رقم النسخة حالة تاريخ الإستحقاق الباركود
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة GV1469.3 .B64 2012 (إستعراض الرف(يفتح أدناه)) C.1 Library Use Only | داخل المكتبة فقط 30020000010187
كتاب كتاب UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة GV1469.3 .B64 2012 (إستعراض الرف(يفتح أدناه)) C.2 المتاح 30020000016354

Includes bibliographical references and index.

"Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of "Newsgames" propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interacting models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game "Cutthroat Capitalism," for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. And Powerful Robot's game "September 12th" offers a model for a short, quickly produced, and widely distributed editorial newsgame. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism - not just an occasional treat for online readers - newsgames can make a valuable contribution."--Back cover.

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