The advanced game narrative toolbox / Tobias Heussner.
نوع المادة : نصالناشر:Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, 2019وصف:220 pages : illustration ; 25 cmنوع المحتوى:- text
- unmediated
- volume
- 9781138499638 (papeback : acidfree paper)
- 9781138499645 (hardback : acidfree paper)
- QA76.76.C672 H476 2019
نوع المادة | المكتبة الحالية | رقم الطلب | رقم النسخة | حالة | تاريخ الإستحقاق | الباركود | |
---|---|---|---|---|---|---|---|
كتاب | UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة | QA76.76.C672 H476 2019 (إستعراض الرف(يفتح أدناه)) | C.1 | Library Use Only | داخل المكتبة فقط | 30020000063228 | ||
كتاب | UAE Federation Library | مكتبة اتحاد الإمارات General Collection | المجموعات العامة | QA76.76.C672 H476 2019 (إستعراض الرف(يفتح أدناه)) | C.2 | المتاح | 30020000063229 |
Browsing UAE Federation Library | مكتبة اتحاد الإمارات shelves, Shelving location: General Collection | المجموعات العامة إغلاق مستعرض الرف(يخفي مستعرض الرف)
QA76.76.C672 H3518 2012 Handbook of research on serious games as educational, business and research tools / | QA76.76.C672 H3518 2012 Handbook of research on serious games as educational, business and research tools / | QA76.76.C672 H3518 2012 Handbook of research on serious games as educational, business and research tools / | QA76.76.C672 H476 2019 The advanced game narrative toolbox / | QA76.76.C672 H476 2019 The advanced game narrative toolbox / | QA76.76.C672 S34 2020 The art of game design : a book of lenses / | QA76.76.C672 S34 2020 The art of game design : a book of lenses / |
Includes bibliographical references.
Why authentic diversity, consultants and research are needed in narrative design -- Writing romance and sexuality in games -- Building a universe -- Writing for non-digital games (board games) -- From novel to game and back again -- From movie to game (and back again?) -- "Get it into the game : writing & implementation -- Cinematics & dialogue -- "Get this, kill that, talk with mission & quest design -- Planning your work -- Yes, videogames need story editors! -- Freelancing in games : narrative mercenaries for hire.